In a nutshell: Valve’s Steam Deck hand held PC has already been lauded for its talent to care for fresh video games designed for consoles and desktops like Elden Ring. On the other hand, Virtual Foundry made up our minds to check the tool on probably the most maximum challenging PC video games lately to be had. Effects had been moderately spectacular, confirming the Steam Deck technically helps ray tracing albeit at a solution underneath its show’s local 1280 x 800.
The Steam Deck’s thermal and wattage limits hang it again in comparison to consoles just like the PlayStation 5 and Xbox Sequence, however its graphics processor is in line with the similar RDNA 2 structure as the ones ray tracing-capable machines. This week, Virtual Foundry made up our minds to peer how the Steam Deck treated probably the most maximum intense ray tracing benchmarks in video games like Metro Exodus: Enhanced Version, Keep an eye on: Final Version, and Quake 2 RTX.
Exams like this were not conceivable prior to Valve launched Home windows drivers for the Steam Deck, because the gadget’s default SteamOS does not make stronger RDNA 2’s ray tracing.
Putting in Home windows on a Steam Deck comes with vital drawbacks, a minimum of for now, like the present loss of audio drivers and a battery-saving 30 frames-per-second mode.
On the other hand, Home windows does allow ray tracing on a Steam Deck. Metro is a sophisticated show off of ray tracing and the Steam Deck manages to play it at 30fps and round 504p solution (896 x 504), with graphics very similar to what avid gamers see at the Xbox Sequence S.
Keep an eye on fared a lot worse, in all probability for the reason that recreation predates RDNA2, so developer Treatment could not optimize its ray tracing round that structure. Gamers keen to surrender ray tracing may have a significantly better time taking part in Keep an eye on on SteamOS. Quake 2 RTX, which makes use of way more challenging trail tracing, may just most effective get to 60fps at resolutions as little as 216p.
Virtual Foundry additionally examined the Steam Deck on Microsoft Flight Simulator, which is a infamous PC killer regardless of now not using ray tracing. SteamOS can not play it because of anti-cheat incompatibility, however a Home windows-powered Steam Deck most commonly manages 30fps at Sequence S-like settings in 612p.
Unreal Engine 5’s Valley of the Ancients demo did turn out to be a bridge too some distance for the Deck’s CPU. That is an early pattern of the next-generation engine’s functions on the other hand, and thus most certainly now not a super indicator of ways Valve’s hand held would possibly care for long run UE5 video games.
Those checks display that the Steam Deck would possibly run bleeding-edge graphics capably, relying on compromises in solution. Dynamic solution scaling can be a large lend a hand, and a long run replace from Valve may just release ray tracing in SteamOS. It is still observed how lengthy the tool will have the ability to care for the most recent blockbuster video games.